A low threshold preserves detail (more leaf nodes, less compression). A high threshold merges aggressively (fewer leaves, more compression, but the image gets blocky). The grid overlay shows the quadtree structure: large cells in uniform areas, small cells where detail is preserved.
If a player gets all four words in a set correct, those words are removed from the board. Guess wrong and it counts as a mistake—players get up to four mistakes until the game ends.
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:first-child]:h-full [&:first-child]:w-full [&:first-child]:mb-0 [&:first-child]:rounded-[inherit] h-full w-full
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